Status Update

posted by Pugwipe on Saturday, March the 8th at 5:47 PM
Since the start of the development process a few weeks ago, LVP 3.0 is slowly but steadily taking shape. A lot of features have been completed, while others are being worked on. For instance, both the class selection screen and the spawn handler are functioning properly, but most notably perhaps, there's an awesome new vehicle manager which allows admins to create, modify and save vehicles on-the-fly.

Also, the Pirate Ship handler is nearly finished, with new ways to prevent ship laming and such. Besides the usual no-weapon policy on the ship itself, people shooting towards the ship will instantly have their weapons disabled for a while. Additionally, there's a new shiprail-ish set of objects to prevent vehicles from entering the ramp, only now you won't have to climb over it all the time!

Currently the development team is working on features such as weapon dealers, a new and improved property system, various donator features, as well as a virtual world handler for those who like to distance themselves from the main world. That being said, the overall gamemode is still nowhere near completion, but for now we're making good progress.

On behalf of the Las Venturas Playground Development Team,