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Turning Las Venturas into a ghost town, once again

posted by Matthias on Wednesday, March the 24th at 5:27 PM
Hello,

Yet another week has passed, and yet another update has come. Jay has fixed another issue with the SaveHandler, which is now slowly beginning to work as we wanted it to a few months ago. Jay also added some features. Detonation bombs now support multiple vehicles, and /fight invite shows the amount of rounds now.

Fireburn has worked on enhancing the vehicle layout. The layout was too heavy for players with low-end systems, so we decided to delete quite a few vehicles in Las Venturas. This is a small enhancement, we are planning to implement a complete new layout in our new mainversion, which will be announced later. We hope that players who encountered FPS lag will have less problems now. Fireburn also fixed an annoying bug for regulars where hints wouldn't go away, and he fixed a bug in /my stats.

I added some new hints for unregistered players and players with less than 20 ingame hours, enhanced the /p id handofgod command, to make it work better for finding cheaters. I also added a message to /locate, so that it now shows if a player is currently in a /fight or not.

The full changelog for version 2.91.17:

* Fixed an issue with the SaveInfo not restoring for people who don't have saved skins (Jay)
* Detonation bombs at the bombshop now support multiple vehicles (Jay)
* /fight invite now shows the amount of rounds (Jay)
* Fixed a minor internal problem with countdown bombs (Jay)
* Added some hints (Matthias)
* /p id handofgod now drops people from a smaller height (Matthias)
* /locate now shows if a player is duelling. (Matthias)
* Enhanced vehicle layout to reduce FPS lag (Fireburn)
* Fixed a bug with the hint system (Fireburn)
* Fixed a bug in /my stats (Fireburn)



On behalf of the Las Venturas Playground Development Team,
Matthias